Hello Nomads,
It's about time you got a chance to mark some important Nomad dates to your calendars. You know what's coming (although we have one extra surprise) and today we're about to tell you when it's coming.
The first and most important date concerns the 0.8 major update. This update, internally called Monumental Travels, will go live on 23rd November. That's just three weeks from now, Nomads. There will be two more updates before it (three if you count today's as well). Let's take a look.
9th November - Planetary and Difficulty settings
Play the game the way you want. You will be able to customize all the important game aspects, including day & night cycle and night length.
Survival will be different too - more reactive, more responsive. For example when you get affected by bad weather or unfavorable temperatures, or any other effect, you will know so immediately.
Oh, and we'll fix the hover-pads to work without cockpit in hover mode again - sorry for that, not intended.
16th November - Central Control
This one will make your lives easier. No more individual battery turning off and wheel setting and having to jump all over the place. There's just this one place now. Introducing the terminal.
23rd November - Monumental Travels
This is the major 8.0 update we've been teasing since... well soon after releasing 0.7 in summer. Expect to start finding monuments on your planets. explore and discover their meaning, their origins and what they can do for you. New story lines emerge with this update.
Electricity 2.0 is coming as well, with switchboards and rechargeable batteries and real fuel consumption rate of generators - a rate that's based on the actual network power demands.
The 0.8 Surprise
While working on the hoverpads, we've spent couple of weeks prototyping things out, figuring out controls, and it all turned out quite wonderful. Then we realized we could take everything we learned, and even a major portion of the code itself, and use it for something different.
Something that wouldn't need the ground beneath it to get propelled. Something that could fly through the clouds. The only missing part was some sort of gyroscopic stabilization, because without it, the flyers were uncontrollable monsters. Eventually, Tomas has created a system that, when no control input is given, automatically aligns all the propellers to point upwards and provide just enough thrust to keep the flyer hovering midair.
What kind of technology these propellers use and how they look, we'll show you soon. For now, we hope that these features will have been worth the wait when the 0.8 hits on 23rd November.
Take care, Nomads!
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